

I've set it to 12 before as well and had no issues with dropped clicks but the cursor movement did seem a little less smooth, however it did feel snappier. I do think setting it to dec 16 is DECREASING the buffer size from default. I think 0 just sets the buffer size to its default, which is probably really high like 100. At too low a value you get things like clicks not registering but at 0 none of that happens. There is a drastic difference between setting it to 0 and setting it to 1 or a slightly higher value.

I've had my mouse buffer size set at 0 and I've also had it set at slightly higher values like 1, 8, and 16.
Input delay mouse windows#
I remember from 2010's mousebuffersize was a problem with many error inputs etc, but after a few windows versions they just fixed and set the default to zero, so doing that you are actually increasing the buffer after all.īut im not sure and i dont have enough knowledge about it, but looking in my registry, the key doesn't even exists(latest win10 version) reforcing the default is just zero. Isn't setting frame rate limiter mode to disabled the best choice for input delay?
Input delay mouse drivers#
> Disabling drivers i have a bunch of a list with idk 68 drivers for w10 that i just disable, most of them security or uselessįew examples that comes to mind, that u could A vs B test easyĮdit: Also using DisableWriteCombining and messing with Async in nvidia inspector is big changes both in performance and feeling, but atm im using the lastest nvidia drivers with default FRL, felt great. enabling can sometimes be worse, must always test this) > Changing MSI(for the good and for the bad. > Using an old operational system with way less updates and very minimalistic approach > Using PMT (gets lower performance and way smoother, depends the choice of the game. > Changing tWR tRTP (messing with this, to ME mess with game feeling alot) Things that for me is way more noticiable, list: We could make a post about Ram OC, tWR tRTP, grub settings, and people in the end will have better results. Messing with OS like u just said and let me add, messing with BIOS and even hidden bios settings is like 99999% more effective and noticiable Its very dificult to a single dword to do magic. But there is tons of things that can reduce or change input delay You don't need to reboot, so you can easily do A/B testing. It works well with HT.Īfter check MouseTester again. Probability the best, since Disable Idle They have diminished returns, and C1 is Already too powerful. It will force C1 State Max, in perfmon it should be equal to the idle graph as a idle is in C1. It is trick because in one they use the Busy counter and in the other the Idle. With HT off it should be the fastest possible, but check your temps!ī: Under processor put both PROMOTE and DEMOTE state threshold to 100. HT needs the idle thread to work efficiently and with idle disabled the Windows keep the C0 by doing an endless loop. This will force C0, the faster state but will generate MUCH more heat.ĭisclaimer: It will not work well for systems with HT enabled. Use Power Saver Explorer and choose one of the following:Ī: Processor -> Disable Idle and chave to disable idle. Variance is caused mostly by the cpu delaying the Interrupt Processing (making the counter lower than frequency) and then processing it in batches (making higher than the frequency of the mouse).

It should be much more precise in C0 or “C1 only” an more spread in deeper states. The frequency graph in MouseTest is a good benchmark since it’s very sensitive to latency. The C1 and Idle counters should be the same (for C1 max) or both zero (in case of real c0). You can check the amount of time in every step with cmd -> perfmon and then adding the counters for C1, c2, c3 and Idle.

Also the PowerPlans are not fully optimised to use “C1 only”, not even the Ultimate and the Bitsum. Windows don’t respect the Bios flag for some models. The most significant inconsistency people are feeling is caused by the C-State messing things up.
